Hello there :) We are a game development studio created by…

Profile pic of Mohammad Ashour

Mohammad Ashour

Team Lead

Profile pic of Asfandyar Butt

Asfandyar Butt

Programmer

Profile pic of Lars Dahl

Lars Dahl

Sound designer

Profile pic of Simon Rosenthal

Simon Rosenthal

Artist

Our vision

Bring people together over games that dare to say something true about our world.

Our mission

Make a tactical deckbuilder that sells 10k copies.

kolena [ku-len-ah]

: an Arabic word meaning “all of us”

Our game

We're making a tactical roguelike deckbuilder set in a futuristic sci-fi North Africa. Assemble a rebel army (your deck) from diverse factions, and engage in fast-paced battles against the tyrannical Gait with their various minions and elites.

Depiction of prototype gameplay

Designed for 15-30 minute runs, our deckbuilder is a one-screen game, offering accessible gameplay while providing a wealth of strategic combinations and challenges. Immerse yourself in the rich North African lore and lead the rebellion against the tyrannical Gait.

Our progress

So far we’ve gone through a few iterations of the game, prototyping and building systems. We have…

  • A compelling small tactics / deckbuilder hybrid with innovative encounter and unit replacement systems.
  • Lore, characters, and plot written. (Spoiler alert: they’re in a North African sci-fi future).
  • Excellent concept art by our talented artist, Simon. Follow us on Twitter to see his art every #screenshotsaturday.
  • A top notch soundtrack courtesy of Lars. Seriously, it slaps; get a taste for yourself:

What's next for Kolena

  • We've found some good mechanics for our game, and we're approaching that sweet spot of strategic depth.
  • We want to expose ourselves to the world more, network more and market more.
  • The IP we're building for our game looks like it has some legs. We'd love to develop the IP into a universe and build more games in it.

Get in touch

We love to talk shop and games — Holla at us!